Showing posts with label Original. Show all posts
Showing posts with label Original. Show all posts

Sunday, December 28, 2025

I'm about to migrate to https://openworld.zone soon.

 


These past few days, I've been working on multi-models. Actually, my idea is to implement as many large-scale models as possible.

WebGL itself starts to lag after 80,000 instance models, so I try to implement dynamic loading as much as possible, allowing distant content to be loaded dynamically as needed when the main character moves far away.

In fact, it's quite counterintuitive—building a model is simple. For example, this library only took me 3 to 5 days to code. But figuring out how to achieve its current form took me nearly a month!

This is what it currently looks like: https://ow.ccgxk.com/demo/dev001/

Thursday, December 25, 2025

Our First Article

We need to start thinking about writing some project articles. 

Open World Zone is a 3D interactive world page based on OpenWorld.js. It hasn't been released yet, but soon! 

You can open it directly by typing openworld.zone into your browser. The page loads very quickly, and it runs incredibly smoothly on most desktop devices. It can store a lot of content. Although its display effects and graphics can hardly compare to almost any game, what we want is simply three-dimensionality.

Image quality is definitely not the priority! Average image quality doesn't mean it can't be beautiful and elegant. We just want to create an interesting website, a new concept. WebGL has been around for so long, yet it's rarely seen on the internet. How fascinating the concept of 3D is!

It supports multiple players online, and in the future, we will develop more features based on our inspiration! This is a public world that belongs to all of us! 

We hope you enjoy it!